What Microsoft can learn from Cyberpunk 77

2020 has been hitting us left and right with delays and cancellations. The biggest of them all arguably being Cyberpunk 77. I, like almost everyone else, have watched the Cyberpunk 77 saga with interest. One of the most hyped games continuing to have development delays? That is juicy stuff. How will the game turn out? … Continue reading What Microsoft can learn from Cyberpunk 77

Puritan Ideological Parallels in Bioshock Infinite

The Bioshock franchise has always had a special place in my heart. Ever since I first explored the decrepit art deco hallways of Rapture in 2010's Bioshock 2, I have been unable to get enough of the world building that these games incorporate. Ken Levine and the team at Irrational Games originally used ideas from … Continue reading Puritan Ideological Parallels in Bioshock Infinite

Revisiting Batman Arkham Asylum

You know a game has potential when you are willing to spend what little money you have as a kid but that is what I did with Arkham Asylum when it first released in 2009. I risked multiple trips to the movies and dinner with friends for a videogame and let me tell you it … Continue reading Revisiting Batman Arkham Asylum

In Defense of Fallout 4

Fallout 76 has left a sour taste in most people's mouths whenever the game franchise Fallout is brought up in conversation. As much as I would like to pretend that long time fans of the serious started to dislike the franchise after Fallout 76, I have to admit that it began earlier than that with … Continue reading In Defense of Fallout 4

Revisiting Portal

Portal has been applauded time and time again for its innovative approach to puzzle solving. At the time of its release in 2007, there wasn't anything that was quite like it. The mind-boggling technology of the portal gun, the head-scratching test chambers that accompanied it, and game's writing had players talking about Portal for years … Continue reading Revisiting Portal